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NYT Pips Answers for September 26, 2026

NYT Pips answers for September 26, 2026, a Saturday: hints first, then the full solution for the easy, medium and hard boards. Take the hints in order and stop when you have enough — nothing below is revealed until you open it.

Today's set runs from a 10-square easy board to a 32-square hard one, a gap of 22 squares, with the hard board carrying 0 doubles against easy's 1 and 3 loose regions against 1. Constructed by Ian Livengood.

Sukie, Puzzle editor at EnergyPips

By Sukie · Puzzle editor

Easy — 10 squares, 5 dominoes

The = 1 region is the giveaway: a target that low forces blanks and ones, and almost nothing else fits.

At 10 squares this is a typical easy board — the average is 9.9 — so nothing about its size explains an unusually long or short solve.

17% of its regions are loose against a norm of 40%, so this board is tighter than usual — more regions hand you a number outright, which is why it may have felt unusually tractable.

Its tightest sum target is 1, against a median of 5 across every board published. A target that low forces blanks and low values, and is usually the fastest way in.

Where the information is on this board

Ordered from most constrained to least — which is the order worth working them in. No values are given away here, only how much each region can tell you.

  • = 1 (the middle right single square) — the pips in this region must add up to exactly 1 — and exactly one combination of values satisfies it, so it is forced.
  • = 1 (the bottom centre single square) — the pips in this region must add up to exactly 1 — and exactly one combination of values satisfies it, so it is forced.
  • > 3 (the top centre single square) — the pips in this region must add up to more than 3. 3 combinations of values would satisfy it in isolation.
  • = 8 (the middle centre row of 2) — the pips in this region must add up to exactly 8. 3 combinations of values would satisfy it in isolation.
  • = (the middle left 3-square block) — every pip value in this region must be the same. 7 combinations of values would satisfy it in isolation.
  • = (the middle centre column of 2) — every pip value in this region must be the same. 7 combinations of values would satisfy it in isolation.
Hint 1 — where to start

Start with the = 1 region — the middle right single square — where the pips in this region must add up to exactly 1. Work there first because exactly one combination of values can fill it, so it is fully forced before you place anything.

Hint 2 — what your tray forces

The tray carries 1 double: 2-2. A double is the only tile that fits wholly inside an all-equal region, and there are 2 here.

Hint 3 — the opening region's values

The = 1 region resolves to 1. Which half of which domino supplies each is still yours to work out.

Full answer — easy board, September 26, 2026
How each region resolves.
RegionWhereValues
> 3the top centre single square4
=the middle left 3-square block2, 2, 2
=the middle centre column of 24, 4
= 1the middle right single square1
= 8the middle centre row of 23, 5
= 1the bottom centre single square1

Every tile and the squares it covers

  • 4-1 → row 2 col 3 and row 2 col 4
  • 2-4 → row 2 col 2 and row 1 col 2
  • 2-2 → row 2 col 1 and row 3 col 1
  • 1-3 → row 5 col 2 and row 4 col 2
  • 4-5 → row 3 col 3 and row 4 col 3

Rows and columns are counted from the top-left of the board, starting at 1.

Medium — 16 squares, 8 dominoes

The = 2 region is the giveaway: a target that low forces blanks and ones, and almost nothing else fits.

At 16 squares this is a typical medium board — the average is 14.7 — so nothing about its size explains an unusually long or short solve.

33% of its regions are loose against a norm of 41%, so this board is tighter than usual — more regions hand you a number outright, which is why it may have felt unusually tractable.

Its tightest sum target is 2, against a median of 5 across every board published. A target that low forces blanks and low values, and is usually the fastest way in.

Where the information is on this board

Ordered from most constrained to least — which is the order worth working them in. No values are given away here, only how much each region can tell you.

  • = 4 (the middle left single square) — the pips in this region must add up to exactly 4 — and exactly one combination of values satisfies it, so it is forced.
  • > 5 (the middle right single square) — the pips in this region must add up to more than 5 — and exactly one combination of values satisfies it, so it is forced.
  • = 2 (the top centre row of 2) — the pips in this region must add up to exactly 2. 2 combinations of values would satisfy it in isolation.
  • = 5 (the middle centre row of 2) — the pips in this region must add up to exactly 5. 3 combinations of values would satisfy it in isolation.
  • > 3 (the middle centre single square) — the pips in this region must add up to more than 3. 3 combinations of values would satisfy it in isolation.
  • = 5 (the middle centre 3-square block) — the pips in this region must add up to exactly 5. 5 combinations of values would satisfy it in isolation.
  • = (the middle centre column of 2) — every pip value in this region must be the same. 7 combinations of values would satisfy it in isolation.
  • no rule (the middle right single square) — No rule. A single free square — useful as somewhere to park a value the constrained regions cannot take.
  • = (the middle left 3-square block) — every pip value in this region must be the same. 7 combinations of values would satisfy it in isolation.
Hint 1 — where to start

Start with the = 4 region — the middle left single square — where the pips in this region must add up to exactly 4. Work there first because exactly one combination of values can fill it, so it is fully forced before you place anything.

Hint 2 — what your tray forces

The tray carries 2 doubles: 5-5, 3-3. A double is the only tile that fits wholly inside an all-equal region, and there are 2 here.

Hint 3 — the opening region's values

The = 4 region resolves to 4. Which half of which domino supplies each is still yours to work out.

Full answer — medium board, September 26, 2026
How each region resolves.
RegionWhereValues
= 2the top centre row of 21, 1
= 5the middle centre row of 23, 2
= 5the middle centre 3-square block0, 4, 1
= 4the middle left single square4
=the middle centre column of 23, 3
no rulethe middle right single square3
=the middle left 3-square block5, 5, 5
> 3the middle centre single square4
> 5the middle right single square6

Every tile and the squares it covers

  • 5-5 → row 5 col 1 and row 5 col 2
  • 4-1 → row 2 col 5 and row 3 col 5
  • 6-3 → row 4 col 6 and row 3 col 6
  • 0-1 → row 2 col 4 and row 1 col 4
  • 3-3 → row 2 col 2 and row 3 col 2
  • 3-4 → row 4 col 2 and row 4 col 3
  • 2-1 → row 2 col 3 and row 1 col 3
  • 4-5 → row 3 col 1 and row 4 col 1

Rows and columns are counted from the top-left of the board, starting at 1.

Hard — 32 squares, 16 dominoes

Two or more regions carry no rule at all today, which sounds generous and is not: unconstrained squares give you nothing to reason from, so the 29 sum regions have to carry the whole board.

At 32 squares this is 21% larger than the average hard board, which runs 26.4. More squares means more placements to keep straight at once, and a mistake made early sits underneath more correct-looking work before you find it.

9% of its regions are loose against a norm of 28%, so this board is tighter than usual — more regions hand you a number outright, which is why it may have felt unusually tractable.

The tray holds 0 doubles against a typical 3.12. Doubles are the most constrained tiles you can be dealt, so you get fewer of the free constraints doubles normally provide, and have to find your footholds elsewhere.

Its tightest sum target is 0, against a median of 4 across every board published. A target that low forces blanks and low values, and is usually the fastest way in.

Where the information is on this board

Ordered from most constrained to least — which is the order worth working them in. No values are given away here, only how much each region can tell you.

  • = 5 (the top centre single square) — the pips in this region must add up to exactly 5 — and exactly one combination of values satisfies it, so it is forced.
  • = 2 (the top centre single square) — the pips in this region must add up to exactly 2 — and exactly one combination of values satisfies it, so it is forced.
  • = 0 (the top centre single square) — the pips in this region must add up to exactly 0 — and exactly one combination of values satisfies it, so it is forced.
  • = 5 (the top centre single square) — the pips in this region must add up to exactly 5 — and exactly one combination of values satisfies it, so it is forced.
  • = 4 (the middle left single square) — the pips in this region must add up to exactly 4 — and exactly one combination of values satisfies it, so it is forced.
  • = 3 (the middle centre single square) — the pips in this region must add up to exactly 3 — and exactly one combination of values satisfies it, so it is forced.
  • = 4 (the middle centre single square) — the pips in this region must add up to exactly 4 — and exactly one combination of values satisfies it, so it is forced.
  • = 5 (the middle centre single square) — the pips in this region must add up to exactly 5 — and exactly one combination of values satisfies it, so it is forced.
  • = 1 (the middle centre single square) — the pips in this region must add up to exactly 1 — and exactly one combination of values satisfies it, so it is forced.
  • = 0 (the middle right single square) — the pips in this region must add up to exactly 0 — and exactly one combination of values satisfies it, so it is forced.
  • = 4 (the middle centre single square) — the pips in this region must add up to exactly 4 — and exactly one combination of values satisfies it, so it is forced.
  • = 2 (the middle centre single square) — the pips in this region must add up to exactly 2 — and exactly one combination of values satisfies it, so it is forced.
  • = 1 (the middle centre single square) — the pips in this region must add up to exactly 1 — and exactly one combination of values satisfies it, so it is forced.
  • = 5 (the middle right single square) — the pips in this region must add up to exactly 5 — and exactly one combination of values satisfies it, so it is forced.
  • = 3 (the middle centre single square) — the pips in this region must add up to exactly 3 — and exactly one combination of values satisfies it, so it is forced.
  • = 0 (the middle centre single square) — the pips in this region must add up to exactly 0 — and exactly one combination of values satisfies it, so it is forced.
  • = 3 (the middle centre single square) — the pips in this region must add up to exactly 3 — and exactly one combination of values satisfies it, so it is forced.
  • = 3 (the middle centre single square) — the pips in this region must add up to exactly 3 — and exactly one combination of values satisfies it, so it is forced.
  • = 3 (the middle right single square) — the pips in this region must add up to exactly 3 — and exactly one combination of values satisfies it, so it is forced.
  • = 0 (the middle left single square) — the pips in this region must add up to exactly 0 — and exactly one combination of values satisfies it, so it is forced.
  • = 2 (the middle centre single square) — the pips in this region must add up to exactly 2 — and exactly one combination of values satisfies it, so it is forced.
  • = 4 (the middle centre single square) — the pips in this region must add up to exactly 4 — and exactly one combination of values satisfies it, so it is forced.
  • = 4 (the middle centre single square) — the pips in this region must add up to exactly 4 — and exactly one combination of values satisfies it, so it is forced.
  • = 1 (the middle centre single square) — the pips in this region must add up to exactly 1 — and exactly one combination of values satisfies it, so it is forced.
  • = 2 (the middle right single square) — the pips in this region must add up to exactly 2 — and exactly one combination of values satisfies it, so it is forced.
  • = 2 (the bottom centre single square) — the pips in this region must add up to exactly 2 — and exactly one combination of values satisfies it, so it is forced.
  • = 5 (the bottom centre single square) — the pips in this region must add up to exactly 5 — and exactly one combination of values satisfies it, so it is forced.
  • = 1 (the bottom centre single square) — the pips in this region must add up to exactly 1 — and exactly one combination of values satisfies it, so it is forced.
  • = 0 (the bottom centre single square) — the pips in this region must add up to exactly 0 — and exactly one combination of values satisfies it, so it is forced.
  • no rule (the middle left single square) — No rule. A single free square — useful as somewhere to park a value the constrained regions cannot take.
  • no rule (the middle centre single square) — No rule. A single free square — useful as somewhere to park a value the constrained regions cannot take.
  • no rule (the middle left single square) — No rule. A single free square — useful as somewhere to park a value the constrained regions cannot take.
Hint 1 — where to start

Start with the = 5 region — the top centre single square — where the pips in this region must add up to exactly 5. Work there first because exactly one combination of values can fill it, so it is fully forced before you place anything.

Hint 2 — what your tray forces

Your tray holds no doubles today, which removes the usual shortcut — nothing is barred from the all-different regions on shape alone. Total pips in the tray: 84.

Hint 3 — the opening region's values

The = 5 region resolves to 5. Which half of which domino supplies each is still yours to work out.

Full answer — hard board, September 26, 2026
How each region resolves.
RegionWhereValues
= 5the top centre single square5
= 2the top centre single square2
= 0the top centre single square0
= 5the top centre single square5
= 4the middle left single square4
= 3the middle centre single square3
= 4the middle centre single square4
= 5the middle centre single square5
= 1the middle centre single square1
= 0the middle right single square0
no rulethe middle left single square1
no rulethe middle centre single square6
= 4the middle centre single square4
= 2the middle centre single square2
= 1the middle centre single square1
= 5the middle right single square5
no rulethe middle left single square3
= 3the middle centre single square3
= 0the middle centre single square0
= 3the middle centre single square3
= 3the middle centre single square3
= 3the middle right single square3
= 0the middle left single square0
= 2the middle centre single square2
= 4the middle centre single square4
= 4the middle centre single square4
= 1the middle centre single square1
= 2the middle right single square2
= 2the bottom centre single square2
= 5the bottom centre single square5
= 1the bottom centre single square1
= 0the bottom centre single square0

Every tile and the squares it covers

  • 0-1 → row 6 col 5 and row 6 col 4
  • 0-2 → row 1 col 4 and row 1 col 3
  • 0-3 → row 5 col 1 and row 4 col 1
  • 0-4 → row 4 col 3 and row 3 col 3
  • 0-5 → row 2 col 6 and row 3 col 6
  • 1-2 → row 3 col 5 and row 3 col 4
  • 1-3 → row 5 col 5 and row 4 col 5
  • 1-4 → row 3 col 1 and row 2 col 1
  • 1-5 → row 2 col 5 and row 1 col 5
  • 2-3 → row 5 col 6 and row 4 col 6
  • 2-4 → row 5 col 2 and row 5 col 3
  • 2-5 → row 6 col 2 and row 6 col 3
  • 3-4 → row 4 col 4 and row 5 col 4
  • 3-5 → row 2 col 2 and row 1 col 2
  • 4-5 → row 2 col 3 and row 2 col 4
  • 3-6 → row 4 col 2 and row 3 col 2

Rows and columns are counted from the top-left of the board, starting at 1.

Questions about this day

What is the answer to NYT Pips on September 26, 2026?
The full solution for all three boards is on this page, below the hints. Two or more regions carry no rule at all today, which sounds generous and is not: unconstrained squares give you nothing to reason from, so the 29 sum regions have to carry the whole board.
Can I see a hint without seeing the whole answer?
Yes. Each difficulty has three hints in order — where to start, what your tray forces, then the values in the opening region — each behind its own disclosure, with the full solution last. Nothing is revealed until you open it.
Are these the official New York Times boards?
The puzzle data is the Times’ own, and this page reports and explains the solution. EnergyPips is not affiliated with The New York Times, and the boards are not reproduced here to play — to play, go to the Times. To play a free daily domino puzzle of our own, the rest of this site is that.
Why is the hard board harder than the easy one?
On September 26, 2026 the hard board runs 32 squares across 32 regions against the easy board’s 10 and 6, and carries 3 regions that give you no exact number to work from.

About these answers

EnergyPips is an independent site and is not affiliated with, endorsed by, or connected to The New York Times. This page reports and explains the solution to a published puzzle, constructed by Ian Livengood (easy, medium), Rodolfo Kurchan (hard) and edited by Ian Livengood — the board itself is not reproduced here to play. To play it, go to the official NYT Pips puzzle. To play a free daily domino puzzle of our own making, with a full archive, start here.

Or go back to today's pips puzzle.