NYT Pips Hard
NYT Pips hard is not the easy board made vaguer. Measured across all 398 hard boards the Times has published, it is a different object: 2.7× the squares of an easy board, more exact sums rather than fewer, built almost entirely by one constructor, and capped at a size the puzzle hits again and again. This page is what the numbers say about the hard tier — and, because the numbers turn out to describe a consistent house style, a method that works on nearly all of them.
Every figure here is computed from the boards themselves, refreshed as new days publish. Each extreme named below is a real date you can open, hints first, in the answers archive.
By Sukie · Puzzle editor
Hard, measured against the other two
The Times publishes one easy, one medium and one hard board every day, so there are exactly as many hard boards as easy ones and the comparison is fair. Averages over all 397 published days, with the badge mix as a share of all regions on that tier:
| Per board | Easy | Medium | Hard |
|---|---|---|---|
| Boards measured | 397 | 397 | 397 |
| Squares | 9.9 | 14.8 | 26.3 |
| Regions | 6 | 8.3 | 14.2 |
| Doubles in the tray | 1.32 | 1.79 | 3.12 |
| Regions with no exact number | 40% | 41% | 29% |
| Exact-sum badges (share of regions) | 39% | 35% | 55% |
| All-equal badges | 21% | 23% | 18% |
| Unbadged regions | 23% | 20% | 11% |
| Largest region ever | 6 | 8 | 16 |
| Highest sum target ever | 30 | 42 | 63 |
Source: the Times' published puzzle data for every day since launch, measured by this site on 2026-09-18.
Two of those rows contradict what most people assume about a hard puzzle. The first is that hard boards are less loose, not more: 29% of their regions offer no exact number to compute from, against 40% on easy and 41% on medium. Difficulty here does not come from vagueness. It comes from size — 26.3 squares against 9.9 — and from the arithmetic being everywhere: 55% of a hard board's regions carry an exact sum. A hard board tells you almost everything and then makes you hold all of it at once.
The second is the doubles. A hard tray carries 3.12 doubles on average, more than twice the easy tray's 1.32. A double is the only tile that can sit in an all-equal region without a partner of the same value, and it is the tile most often forced by a small exact sum — so on a hard board the doubles are not decoration, they are the skeleton. On 3 of the 398 boards measured, all seven doubles in the set are in the tray.
Who builds the hard boards
The puzzle data carries two separate credits, and they are not the same person. The editor — Ian Livengood — is credited on every one of the 397 days. The boards themselves carry a constructor credit each, and on the hard tier that credit is overwhelmingly one name:
| Constructor | Hard boards | Share |
|---|---|---|
| Rodolfo Kurchan | 367 | 92% |
| Heidi Erwin | 26 | 7% |
| Ian Livengood | 4 | 1% |
Rodolfo Kurchan is credited on 92% of every hard board published. That single fact explains why the hard tier feels so consistent from day to day, why the method below transfers so well between boards, and why the easy tier — which is mostly Ian Livengood's — plays like a different game rather than a smaller version of this one. When you learn to read a NYT Pips hard board, you are mostly learning to read one constructor's habits.
The extremes
Averages hide the shape of a tier. These are the boards at its edges — every one a real published day.
The ceiling: 32 squares
No hard board has exceeded 32 squares — sixteen dominoes — and the tier hits that ceiling constantly: 149 of the 398 boards measured (37%) are 30 squares or more. The tray runs from 6 to 16 dominoes. Among the boards at the ceiling, the ones with the most regions are the densest puzzles the Times has set:
| Date | Squares | Regions | Loose | Constructor |
|---|---|---|---|---|
| August 7, 2026 | 32 | 32 | 16% | Rodolfo Kurchan |
| July 28, 2026 | 32 | 32 | 22% | Rodolfo Kurchan |
| July 18, 2026 | 32 | 32 | 9% | Rodolfo Kurchan |
| July 6, 2026 | 32 | 32 | 16% | Rodolfo Kurchan |
| July 12, 2026 | 32 | 29 | 0% | Rodolfo Kurchan |
| July 21, 2026 | 32 | 27 | 4% | Rodolfo Kurchan |
Every square its own region
The most regions ever placed on one hard board is 32, on August 7, 2026 — a board where every single square is a region of its own, so the puzzle is not about regions at all but about which half of which domino can land where. It is the tier stripped to pure tiling.
The 63
The highest exact sum ever demanded of one region is 63, on September 15, 2025. For scale, no other hard board has asked for more than 30 in one region, and the commonest sum target across all hard boards is 4. A region that needs 63 has to be enormous — the largest region on any hard board spans 16 squares — and it inverts the usual logic: instead of a small sum forcing low tiles, a huge one forces the high dominoes to go there and nowhere else.
Nothing loose at all
25 hard boards have no loose region whatsoever — every region is an exact sum or an all-equal — the most recent being September 15, 2026. These are, counter-intuitively, often the slowest solves in the tier: with nothing to eliminate by inequality, the only way in is arithmetic, and on a 32-square board that is a lot of arithmetic to hold.
And the one that is all loose
At the other end, January 27, 2026 has 100% loose regions (15 of 15) — not one exact sum on the board. It plays like a completely different puzzle, closer to a pure placement problem, and it is the clearest evidence that “hard” is a size and a style, not a single mechanism.
The smallest hard board
The smallest hard board ever published had 12 squares, on October 6, 2025 — a hard board physically smaller than the average easy one (9.9 squares). Only 27 hard boards (7%) come in under 20. It is a useful corrective: what the tier is selling is density, and a small dense board still earns its label.
One more number for the file: 86 hard boards (22%) contain a ≠ region. Across the whole game that badge is nearly absent, which is why its rule gets misread so often — but on the hard tier you will meet it roughly one day in five.
How to attack a NYT Pips hard board
Because the tier is so consistent, one routine covers nearly every day. It is built on the three measured facts above — sums everywhere, doubles as the skeleton, and a board too large to hold in your head — and it deliberately does not start where the eye goes first.
- Find the tightest exact sum, not the biggest region. On 55% of the regions there is a number to compute from, and the smallest ones — a two-square region that must make 1 or 2, a three-square that must make 3 — admit only one or two fillings. The commonest hard sum target is 4; anything below it is a gift. Open there.
- Place the doubles before anything else. With 3.12 doubles per tray on average, the question “where can a double go?” is answered by the all-equal regions and the small sums together, and it usually pins two or three tiles outright. Every double placed removes a value from circulation for the all-equal regions still open.
- Read the unbadged squares as a rule, not a rest. Only 11% of hard regions carry no badge — far fewer than on easy — so the blank squares are not slack. They are where the tiles that fit nowhere else must go, which makes them a constraint on everything around them.
- Count the pips before you commit a big region. The total pips in the tray is fixed. When a large sum region is open, add what the already-placed tiles have consumed and what the remaining exact sums still need; what is left is what the big region can actually receive. On the 32-square boards this one check saves more backtracking than anything else.
- Watch for the domino that straddles two regions. The rule that trips more people than any other: a tile is not in a region, its halves are. On a board with 14.2 regions the boundaries are everywhere, and a straddling domino counts half into each. The full rule walk-through covers it with a worked example.
- Leave it, then come back. Hard boards reward a second sitting far more than a longer first one. Progress is kept. A position that is opaque at twenty minutes is frequently obvious at a glance the next morning, because the constraint you were missing is usually a small one you stopped seeing.
The broader technique — elimination order, what to do when two regions compete for the same tile, the mistakes that cost the most time — is on the strategy page, and it applies to any board in this format, not only the Times'.
Recent hard boards, hints first
The last thirty published hard boards, profiled. Each date opens that day's answers page at the hard board — hints before the solution, so you can take as little as you need.
| Date | Squares | Regions | Doubles | Loose | Top sum |
|---|---|---|---|---|---|
| Sep 19 | 30 | 14 | 2 | 7% | 14 |
| Sep 18 | 26 | 16 | 2 | 81% | — |
| Sep 17 | 32 | 16 | 3 | 31% | 11 |
| Sep 16 | 26 | 11 | 4 | 18% | 15 |
| Sep 15 | 28 | 16 | 3 | 0% | 6 |
| Sep 14 | 30 | 16 | 1 | 6% | 15 |
| Sep 13 | 32 | 13 | 5 | 8% | 5 |
| Sep 12 | 32 | 19 | 3 | 58% | 15 |
| Sep 11 | 28 | 11 | 4 | 27% | 9 |
| Sep 10 | 28 | 17 | 4 | 35% | 15 |
| Sep 9 | 28 | 14 | 5 | 29% | 13 |
| Sep 8 | 30 | 14 | 3 | 7% | 11 |
| Sep 7 | 30 | 13 | 6 | 15% | 9 |
| Sep 6 | 32 | 19 | 4 | 26% | 12 |
| Sep 5 | 24 | 15 | 3 | 53% | 15 |
| Sep 4 | 32 | 18 | 3 | 11% | 11 |
| Sep 3 | 28 | 17 | 2 | 53% | 10 |
| Sep 2 | 28 | 14 | 3 | 43% | 12 |
| Sep 1 | 28 | 14 | 3 | 43% | 12 |
| Aug 31 | 28 | 15 | 5 | 7% | 12 |
| Aug 30 | 28 | 16 | 4 | 19% | 6 |
| Aug 29 | 28 | 14 | 4 | 36% | 12 |
| Aug 28 | 26 | 15 | 1 | 13% | 11 |
| Aug 27 | 30 | 13 | 4 | 0% | 8 |
| Aug 26 | 32 | 14 | 5 | 14% | 10 |
| Aug 25 | 22 | 9 | 3 | 22% | 10 |
| Aug 24 | 24 | 12 | 3 | 17% | 10 |
| Aug 23 | 22 | 11 | 2 | 9% | 12 |
| Aug 22 | 30 | 14 | 3 | 7% | 16 |
| Aug 21 | 32 | 15 | 5 | 53% | 5 |
Every earlier day is in the full NYT Pips answers archive, by month, back to the first board. To play the official puzzle, go to The New York Times; nothing on this site reproduces its boards to play.
If what you want is a hard board you can actually play right now, without a subscription and without waiting for tomorrow, this site sets its own — same rule vocabulary, verified solvable, and ranked by what makes them brutal. The daily board comes in three difficulties too.
Keep reading
- The = ruleWhat the equal sign means in pips, and how it differs from a sum badge.
- Play pips online freeIn the browser, no account and nothing to install.
- Pips strategyOpening theory, elimination, and the mistakes that cost the most time.
- How to play NYT PipsThe rules, and what measuring every published board says about the difficulties.
Or go back to today's pips puzzle.