Pips November 10, 2025
Puzzle #85 · Monday
This is the pips puzzle for November 10, 2025 — all three boards, free to play, with no subscription and no account. The easy board has 8 squares, 4 dominoes and 3 regions — 2 exact-sum and 1 all-different regions.
By Sukie · Puzzle editor
Hints and answers for November 10, 2025
Stuck? Take it in stages. A nudge costs less than the full answer, and the answer is here if you want it — each diagram below is the verified solution our generator built this board from, using tiles drawn from the standard double-six domino set. On the looser boards other valid arrangements can exist too; any filling that covers every square and satisfies every region counts as solved.
easy board — reveal the solution
Start with the "= 5" region. It spreads 5 pips across 2 squares, averaging 2.5 per square, so the halves that can legally sit there are limited before you have placed anything at all.
medium board — reveal the solution
Start with the "= 3" region. It spreads 3 pips across 2 squares, averaging 1.5 per square, so the halves that can legally sit there are limited before you have placed anything at all.
hard board — reveal the solution
Start with the "= 7" region. It spreads 7 pips across 5 squares, averaging 1.4 per square, so the halves that can legally sit there are limited before you have placed anything at all.
What goes wrong on this one
The all-different region is the one to watch. With 5 squares in the widest region on this board, an all-different rule quietly forbids far more arrangements than it looks like it does.
With 3 exact sums on the board, there is usually a square that only one tile in your tray can legally fill. Find that square first and the rest tends to cascade.
If you have genuinely stalled, undo back to the last tile you were confident about rather than reshuffling everything. Most dead ends on a board this size trace to one early placement made on a guess, and everything after it inherits the mistake.
Questions about this puzzle
- Is the November 10, 2025 pips puzzle free to play?
- Yes. All three boards for this date are free, with no account and no subscription, and they stay available permanently.
- How many dominoes does the November 10, 2025 hard board use?
- 10 dominoes across 20 squares. Every tile in the tray must be used, and the count is always exactly half the number of squares.
- Where do the doubles go on this board?
- This tray holds 3 doubles (6-6, 1-1, 3-3). A double puts the same value on both of its squares, so it cannot sit inside an all-different region and it is the fastest way to overshoot a tight sum. Place them where the arithmetic has slack.
- Can I replay this puzzle later?
- Yes. Boards are generated deterministically from the date, so this URL always shows this exact puzzle. Your progress saves in your own browser, and Reset clears it whenever you want a fresh attempt.
What your tray forces
The tray holds 3 doubles (6-6, 1-1, 3-3), and the board has 1 region governed by an equality rule. A double can never sit entirely inside an all-different region, so those tiles have to straddle a boundary — which usually pins them down before anything else on the board.
The heaviest tile on the hard board is the 6-6 and the lightest is the 1-1. Those two are worth locating first: the heavy tile can only go where a sum has room, and the light one is often the only thing that fits a tight region.
Board by board
easy
The easy board has 8 squares, 4 dominoes and 3 regions — 2 exact-sum and 1 all-different regions.
Start with the "= 5" region. It spreads 5 pips across 2 squares, averaging 2.5 per square, so the halves that can legally sit there are limited before you have placed anything at all.
medium
The medium board has 14 squares, 7 dominoes and 5 regions — 3 exact-sum and 2 less-than regions.
Start with the "= 3" region. It spreads 3 pips across 2 squares, averaging 1.5 per square, so the halves that can legally sit there are limited before you have placed anything at all.
hard
The hard board has 20 squares, 10 dominoes and 7 regions — 4 exact-sum, 2 less-than and 1 all-different regions.
Start with the "= 7" region. It spreads 7 pips across 5 squares, averaging 1.4 per square, so the halves that can legally sit there are limited before you have placed anything at all.
How much the regions overlap
There are 9 distinct region-to-region boundaries on this board, which is a lot for 7 regions. Almost every tile you place is going to land half in one region and half in another, so treating regions as separate sub-puzzles will not work here — think in pairs.
A domino can straddle two regions, and each half only has to satisfy the region it lands in. That is the single most common misreading of the format — people assume a tile must sit inside one region, which makes perfectly solvable boards look impossible. The rules page works through it with examples.
Count the pips before you place
Your tray carries 59 pips in total, and the exact-sum regions between them demand 42 across 15 squares. That leaves 17 pips to absorb elsewhere. Running that subtraction before you place anything tells you whether the unconstrained squares are going to be a dumping ground or a tight squeeze.
The same check on the medium board: your tray carries 42 pips in total, and the exact-sum regions between them demand 20 across 8 squares. That leaves 22 pips to absorb elsewhere. Running that subtraction before you place anything tells you whether the unconstrained squares are going to be a dumping ground or a tight squeeze.
The badges on this board
The hard board uses 3 of the six possible region rules. What each one is actually demanding here:
- = 7
- Spreads exactly 7 pips over 5 squares, an average of 1.4 each. Anything that pushes the running total past 7 is already lost, so this is the region to count before you commit.
- < 5
- Caps every individual value below 5, which rules out roughly 29% of the pip values outright. It says nothing about the total.
- ≠
- Forbids any repeat across its 1 squares. Note that this constrains values, not tiles — two different dominoes both contributing a 4 still breaks it.
The full badge vocabulary, including the ones this board happens not to use, is on the pips rules page.
Why the shape matters here
This is a distinctly irregular outline, filling only 67% of its 5×6 bounding box. Narrow arms are the danger: a square at the end of a one-wide corridor has exactly one possible partner, so if that partner gets covered the board becomes unsolvable regardless of what else you do.
More pips
- Pips archive — every date since the archive opened.
- Pips rules — what each region badge means.
- Practice mode — a fresh board whenever you want one.
- Today's pips puzzle